Boho on Thursday Island

In October Nathan, Rachel and I flew to Cairns, and then to Horn Island, and then took one of the most beautiful ferry rides I have ever taken across from Horn Island to Thursday Island. The island is stunning, the water is a beautiful crystal clear blue and it’s quite strange to see somewhere that looks so much like a resort and yet also feels incredibly remote. I was reminded of my trips to Cobar or Tennant Creek – but surrounded by ocean instead of land.

We were heading the furthest north in Australia we’d ever been to deliver a bespoke workshop day for the Torres Strait Islander Researcher’s Community of Practice. We'd tailored the workshop for the group, and combined it with an evening games workshop in their community space. Boho was invited to deliver the workshop as part of a larger study by the group into experimental learning styles and Boho provided the 'games' arm of that research – giving provocation to how games and interactive play might open opportunities for conversation, and discussion around the systems experienced in the Torres Strait.

We stayed the night at The Grand Hotel next to the ferry terminal, had dinner in the Malu Paru restaurant (which was incredible – even for the vegos amongst us) and watched this sunset.

The next morning we set up in the dining room and began the workshops. It’s never an easy thing to arrive on an island where there has already been so much unwanted activity and involvement from colonizers, but I suspect it is a much harder thing to welcome an unknown group to the island – and to have them share some of their work with locals at your request.

On this part Boho have to thank the group for their welcome, their openness with us and their tough love towards us also. It spoke fathoms of their experience, the issues and undercurrents that they negotiate, and their hope and ambition for the future. We sincerely hope they are funded again – not for ourselves – (although we would be honored to work with them again) but for the continuance of the project.

The workshop looked more into the process that we use to develop Boho shows, and the systems mapping process we employ to make the games that we do, and the stories we chose to tell about each system. We try to use this process to help us become aware of some of the systems at play within a wider complex system, and some of the complex problems or conflicts – as well as synchronicities – that might come out of them. These then inform the direction of our work and the focus of our games – in the hope that they begin to illuminate some of the complexities – without imposing judgments upon them.

The groups in the workshop came up with two small systems to play with and interrogate. A fictional fish and chip shop on TI, and a park area. Together we went through the process of identifying the boundaries (physical and temporal), flows (of information and products), user groups and their values . Then together we talked through what a game of that system might be able to explore, that is difficult to understand through explanation alone.

We then played through another systems game called Run A Bank, had a wonderful lunch where we sat and enjoyed the stunning view – yet again – and then began taking the group through mapping their organization.

After this was complete we did a very quick pack up and raced across the street to set up the community center to present some of our games for the locals.

We played Busy Mayors - a game where the group support the mayor of a town as they try to decide what to do as a typhoon heads towards their town. This was a great ice breaker and lots of fun to watch everyone get involved. After Busy Mayors, Rachel and I played through the Programming Game from BFE and a funny little card game called Sneaky Volcano. I was in charge of Sneaky Volcano and while I believe I was playing a strange new version of it (apparently I made up some new rules that I was unaware of) those that I played it with seemed to have fun, including some of the shyer teenagers who had turned up.

The night seemed a success and we were relieved and pleased to have been of credit to the group. We hope to be able to go back and work with them again.

If all of that was not enough, the next morning before our ferry Vinnita Mosby generously packed us all into her car and took us on a short tour of the island. Up to Green Hill Fort for some incredible views and a short history lesson, past the school where so many children from islands further out board during the week and past so many fancy cars from the mainland are left to rust on the side of the roads because it’s too expensive to get the parts and there is no-one up there who can fix them. It’s an amazing and strange place to have visited and we are grateful for the opportunity.

- Nikki

TEDxCanberra: Company interview

Here's a bit from us about the TEDxCanberra talk. Questions by David (currently overseas), to Jack and Michael.First of all, here's the video of the talk:[youtube=http://www.youtube.com/watch?v=bN2N7gqAax0]The full production script from the talk can be downloaded here.David: How did this talk come about?Jack: We had an email by Stephen Collins, the TEDxCanberra organiser, who very kindly offered us a spot on the bill. Not sure who nominated us but very grateful to whoever it was.Michael: We'd also like to thank Dr David Newth and Dr John Finnigan from the CSIRO Centre for Marine and Atmospheric Research for their help in getting us focused in the early stages of scripting.D: What was the approach to producing this work?J: The first thing we looked at was areas where TED talks and our usual work met. We had to be careful to ensure that what we were doing was a performance rather than a talk, and that the focus was on interpretation rather than explanation. None of the research itself is ours - and most of it had to be ludicrously simplified to keep each section down to a minute - so the task was to identify a good progression of simple ideas which led to the conclusion - that ignoring complex systems will basically kill us all. Then we set to thinking about ways we could get creative in communicating those ideas.M: In the future, Boho is looking at presenting more of our work in lecture theatres and conference halls, so part of the aim was to test out as many ideas as possible to see how they worked in that environment. Most of the mechanisms we'd used in some form or another in the past in a theatrical setting, but not in the same way they were employed at TEDxCanberra. We decided that a primer on Game Theory and Complex Systems would be a topic that would suit the TED style, while being a good stand-alone manifesto for the company. In the end, though, we approached it like we usually approach performances. The format, content and interactive styles were all tackled at once to hopefully make the final result for the audience a more concrete experience.D: 18 one-minute talks produce a bit of a grab-bag of ideas and formats. Which of the short talks would you like to be taking forward?M: The types of ideas that would benefit from further development are the ones that engage the audience quickly and intuitively, either non-verbally or through limited on-screen information. The Mexican wave was great for this - it's easy to engage with while allowing the audience to develop a participatory understanding of the concept being presented. One bit that required a little more prompting, but that also could be interesting in the future, was the use of audience members in their seats as a grid, resulting in a model through cellular automata. I'd love to get a top-down view of this going onscreen in the future, and it'd be great to add some more complicated rules into the mix. And then there was the balloons.J: We'd done the balloons sequence previously in True Logic of the Future, but with us throwing the balloons into the crowd, whereas at TEDxCanberra the spread and escalation was entirely audience driven following a feedback model. To be honest it took off quicker than we thought it would - we didn't have three hundred people to playtest with so it was a gamble and we wanted to err on the side of lots and lots of balloons for effect - but between that and the epidemic spreading model there were some really interesting uses of the whole audience as a system, and I want to do more with that in the future. The Mexican wave, funnily enough, was probably the big stress for the performance - we're control freaks when it comes to the bounds in which a show can operate and while we were pretty sure people would be into doing a wave with us, if it hadn't worked there wasn't a lot we could do to force it. But the audience were a very supportive lot, and it did work, so the result was nice and real.M: With larger crowds it's hard to give everyone the interactive experience - you can give one person a controller and they have a great time but everyone else is a spectator, or you can put things to a vote but then nobody gets to make a real decision - so with big crowds I think the focus should be on giving people a view of the micro, by letting them be a small part of the system, and the macro, by letting them watch how the scene as a whole unfolds.J: Besides all that I liked the puppet show, I'm a fan of the ludicrous and it's nice how well it worked as a kind of palette-cleanser mid-show.TEDxCanberra - Puppet Show - Image by Gavin TappD: Which sections did you feel were most effective, and why?J: One of the TED Commandments we were very aware of was not to sell from the stage, but we wanted to give a little introduction to who were were and why we were up there talking complex systems, and that was a contradiction for us. Scene 2 was I think an elegant way of dealing with this - playing some archival footage on screen but putting a controller in an audience member's hand, so the promo reel was an interactive experience, I think that was a neat solution to it.M: It was nice being able to give an intro to our background but with the focus being that 'if we can understand it anyone can', I think that was a good outcome from that section too. And the distributed monologue bit was surprisingly painful to learn and probably broke more often than it worked in rehearsal, but it paid off on the day.D: Why is it important that Complex Systems ideas are more widely understood?M: Policy-makers need to understand the wider impacts of their actions, and the greater public need to be aware of the potential overall gains before discounting policies (and governments) that are on the nose in the short term.J: Where complexity is involved, I think there's a failure to connect the dots when it comes to what is observed versus what that implies. Whether you're talking climate change, disease spread or the preservation of endangered species and ecosystems; people accept that the damage is being done on the local level, but there is a difficult leap in intuition required to appreciate the impact the consequences of that damage at the system level. There are some recurring concepts in complex systems that can be applied to a lot of these situations in a really helpful way - unintended consequences, feedback loops, convergence and divergence - and getting into this mindset is useful when trying to tackle just about any of those wicked-type problems.D: What is the appeal of performing in a lecture theatre rather than traditional space?J: Firstly, there are lots of them to perform in. They're a stripped-back venue, very outcome oriented, and they're all a kind of 'default' space - each is going to have a screen, audio, and not much else, but the stage is close to the audience and everyone has a good view. There's a simplicity there that if you can work with and use to your advantage I think there's a huge depth of effective work you can do. We all saw Version 1.0's The Bougainville Photoplay Project at the Old Fitzroy in 2009 and that was pretty instructive in the power of storytelling as a way of putting the play outside the limitations of the space you're in.M: We want to perform to a larger audience. Frankly, it's getting frustrating spending thousands of hours working on something that - because of the limitations we've worked into the script - only a few people get to see. Bigger crowds is a nice challenge when considering ways that interactivity can enhance a performance. And if this lecture/theatre business works, hopefully there will be chances to tour more extensively with limited requirements in terms of hauling a set around with us.D: Lastly; how can the arts fight for science?M: It must be incredibly frustrating for climate scientists, and others in similarly controversy-plagued fields, to be forever stymied by the rigour required in acknowledging the constraints of their observations, the ever-present grey-area of confidence intervals, while still somehow expressing the gravity and inevitability of the situation they know that we are all facing, but refuse to see. At the same time, the bastards picking over your studies can do whatever the hell they like. As a few artists who aren't quite so vulnerable to being held to ransom on technicalities, we have no such restraints, so we have an opportunity to do what we can to balance the scales by helping to realise these worst-case scenarios onstage.J: We can fight for science by being cool with the idea that it's not our jobs to be an encyclopaedia, and it's not our job to present a balanced view. Artists are supposed to be intuitive and feeling, so they should be encouraged to find things that make them feel strong emotions and try to channel that without worrying about coming across as biased or filtering it through a rational mindset. The instinct to qualify what you're saying is characteristic of scientists, and those sections of the media with any integrity, because they don't want to be proven wrong. But most media outlets have financial interests outside of presenting an even or scientific view, so impartiality isn't on the cards - it's up to the arts to do what it can to balance that out. The arts has always been the best way to communicate the beauty and the terror of science, so we just need to play to people's emotions on topics we feel strongly about. And we do that by yelling as loud as we can.TEDxCanberra - Balloons - Image by Gavin Tapp