Several people stand around a table and move coloured blocks from plate to plate.

Found in translation

Currently offering sponsorship opportunities. We want to create versions of Found in Translation that suit different audiences and budgets.  Book and pay for a session by the end of April 2024 - we will deliver Found in Translation before March 2025, and you can contribute to the expansion of this evidence based collaboration tool.  

Contact us at info@bohointeractive.com to find out more.

How do you get people in the mood to collaborate?

In 2023, Boho collaborated with Population Health Exchange (PHXchange) from ANU’s College of Health and Medicine to create a game that explores the relationship between researchers and research-users. Found in Translation is a fast-paced 80-minute game where two teams must navigate a range of challenges to work together and successfully run a restaurant.

Aligning with PHXchange’s goal of rethinking the space between researchers and policy-makers, but suitable for any collaboration, Found in Translation offers a broken system that can only be fixed by changing the rules of the game. Players must invent ways to communicate and strategise to save the restaurant.

Appropriate for researchers and research-users, conferences and schools, multiple departments of an organisation, or a team at the beginning of a new project.

Found in Translation is also the subject of an ongoing research process, measuring the impact of games. For more information, visit the PHXchange website.

Images courtesy Uncharted Territory and Ben Appleton at Photox

SCIENCE & FUNDING PARTNER
In researching and creating this work, Boho worked with the PHXchange team including Dr. Ginny Sargent, Helen Skeat and Dr. Erin Walsh.