Boho offers a suite of bespoke workshops built from the foundational elements of our work - games, systems, and fun!

Backed by research

Our workshops have been developed in collaboration with researchers from University College London, the Stockholm Resilience Centre, the Earth Observatory Singapore and CSIRO.


Systems Mapping

Using the tools of Resilience Assessments, we help participants map their own organisation as a system. This map will help identify where the organisation is resilient and where it is fragile, and help participants think more systemically about challenges and opportunities.

In the second part of this workshop, participants take charge in an interactive scenario in which multiple shocks impact their business in quick succession. Afterwards, participants will receive the visual systems map of their own organisation, identifying potential thresholds, tipping points, risks and opportunities.

Time: 2–3 hours
Capacity: 3-40 participants

Game Design

One of the best ways to illustrate the behaviour of real-world systems is to turn them into games. Games bring together systems models, design thinking, creative storytelling and team work.

In this workshop, participants will learn the core principles of game design that Boho uses, then apply these principles to create playable game prototypes.

Time: 2–3 hours
Capacity: 3-40 participants

    • Collaboration

    • Creative Storytelling

    • Systems thinking primer

    • Game mechanics

    • Team-building

  • This workshop requires no AV setup. It requires enough space for groups to seperate out for the game-making stage. It also requires walls or whiteboard for butchers paper brainstorming.

Game Design Workshop
$0.00

If you want to understand complex systems, don't just play games—make them! One of the best ways to illustrate the behaviour of real-world systems is to turn them into games. Games bring together systems models, design thinking, creative storytelling and facilitation. In this workshop, participants will learn the core principles of game design that Boho uses, then apply these principles to create playable game prototypes based on their own organisation.